How to Play
π₯ Your Creatures
Players can have multiple creatures, each hatching from an egg and growing as you use Claude Code. When an elder retires, a new egg spawns β your collection keeps growing.
- Egg β Baby: 3 prompts
- Baby β Adult: 10 prompts
- Adult β Elder: 15 prompts
- Elder retires at 20 prompts β a new egg spawns
π Feeding
Every Claude Code prompt you send feeds your creature +10 hunger. Hunger decays at 3 per hour while you're away. If your creature reaches 0 hunger for 7 days straight, it dies.
βοΈ Battles
Challenge other players from the World Map or their profile. Stats are derived from your total prompt count. The defender creature strikes first; battles are turn-based until one creature's HP hits zero.
πΊοΈ World Map
Players hold one or more bases on the shared grid. You can't move a base freely β instead, expand your territory by capturing enemy bases you can reach from any tile you own (up to 2 grid steps, counting diagonals β same as moving a chess king that many times). Visit other players and launch challenges directly from the map.
βοΈ Setup
Install the CLI, hook it into Claude Code, then link your account:
npm install -g prompt-creatures
pc --install
pc --register