Prompt Creatures
World MapLeaderboardRules

How to Play

πŸ₯š Your Creatures

Players can have multiple creatures, each hatching from an egg and growing as you use Claude Code. When an elder retires, a new egg spawns β€” your collection keeps growing.

  • Egg β†’ Baby: 3 prompts
  • Baby β†’ Adult: 10 prompts
  • Adult β†’ Elder: 15 prompts
  • Elder retires at 20 prompts β€” a new egg spawns

πŸ– Feeding

Every Claude Code prompt you send feeds your creature +10 hunger. Hunger decays at 3 per hour while you're away. If your creature reaches 0 hunger for 7 days straight, it dies.

βš”οΈ Battles

Challenge other players from the World Map or their profile. Stats are derived from your total prompt count. The defender creature strikes first; battles are turn-based until one creature's HP hits zero.

πŸ—ΊοΈ World Map

Players hold one or more bases on the shared grid. You can't move a base freely β€” instead, expand your territory by capturing enemy bases you can reach from any tile you own (up to 2 grid steps, counting diagonals β€” same as moving a chess king that many times). Visit other players and launch challenges directly from the map.

βš™οΈ Setup

Install the CLI, hook it into Claude Code, then link your account:

npm install -g prompt-creatures
pc --install
pc --register